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Update gen-maze.ts
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@ -83,9 +83,9 @@ export function genMaze(seed, complexity?) {
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let mazeSize;
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if (complexity) {
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if (complexity === 'veryEasy') mazeSize = 3 + rand(3);
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if (complexity === 'easy') mazeSize = 10 + rand(12);
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if (complexity === 'hard') mazeSize = 20 + rand(15);
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if (complexity === 'veryHard') mazeSize = 35 + rand(15);
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if (complexity === 'easy') mazeSize = 8 + rand(8);
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if (complexity === 'hard') mazeSize = 22 + rand(13);
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if (complexity === 'veryHard') mazeSize = 40 + rand(20);
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if (complexity === 'ai') mazeSize = 100;
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} else {
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mazeSize = 11 + rand(21);
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